using System;

namespace Assets.Scripts.GameLogic
{
	public enum SkillSlotType
	{
		SLOT_SKILL_0,
		SLOT_SKILL_1,
		SLOT_SKILL_2,
		SLOT_SKILL_3,
		SLOT_SKILL_4,
		SLOT_SKILL_5,
		SLOT_SKILL_6,
		SLOT_SKILL_7,
		SLOT_SKILL_9,
		SLOT_SKILL_10,
		SLOT_SKILL_COUNT,
		SLOT_SKILL_VALID
	}
}
